Founder & Chief Creative
Khalid Muharraqi was born in Bahrain in 1972. His father is Abdulla Al Muharraqi who is one of the region's pre-eminent artists. Having inherited his father's talents but with a wide variety of interests, he studied photography and interior design at the Art Institute of Houston in the early 90's. It was at that point that he became fascinated with using computers in developing design concepts. He soon became a member of the Society of Illustrators and worked with a number of the leading international advertising companies in the Gulf when he completed his studies.
Eventually, he established his own company and had many successes winning awards for some of his advertising campaigns. After seven years however, he decided to leave behind the commercial sphere for more creative pastures; that was when Muharraqi Studios was born. In the short time that he has been developing his skills in 3D animation, Khalid has become one of the leading CG Artists in the region as well as gaining international recognition for his work. Aside from winning awards and getting numerous posts on websites and magazines around the world, Khalid's skills have been sought after to create 3D visualizations of some of the major architectural developments in the Kingdom of Bahrain.
His long term goals are to make an animated movie and is involved in a number of projects, both locally and in Hollywood, but there are no limits to what can be done. The nature of the industry is continually evolving with the rapid rate of technological development and could drive us into a direction we cannot even imagine today. "maybe: "my mission is to get the world to change to the better and to make it a happier and more colorful environment for us all. Things will not change until we try to change them. We are the future and the time has come to step up and become it. Art has no skin or religion or belief. It should always be beautiful and that is what I aim for."
Expertise: Illustration, Modeling, Animation, Rigging, Lighting, Compositing, Editing, Texturing, Design, Art Direction, concept Design.
Tools: After Effects, BodyPaint, FreeHand, Illustrator, LightWave 3D, Painter, Photoshop, Sketchbook Pro, ZBrush, Modo, Other
Hobbies: I spend Five hours a week of the Korean Art Hoi Jeon Moo Sool with my master instructor, link to site
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